What is Punch & Roll? Why is it the preferred method of dealing with errors when recording? What does it mean when your Publisher asks for "Punch Recorded" audio? Join voice artist and REAPER expert James Romick for answers to these questions and much more. In this session James will explore the importance of Punch & Roll and demonstrate how to set it up and use it in a session with REAPER. James will discuss the differences in using P&R with destructive editing DAWs (Audacity & OcenAudio), pseudo-non-destructive editing DAWs (OcenAudio & TW) and non-destructive editing DAWs (REAPER, S1, AA & PT). He will also demonstrate Time Selection Auto Punch, a method specific to REAPER for correcting mistakes within already recorded material (ie. pickups). Get ready to toss out your dog clicker in favor of a more efficient and effective way to seamlessly correct mistakes! Get ready to Punch & Roll!
Please note: The demonstrations in this session will be conducted in REAPER (6.68) and Audacity (3.2.0).
It is strongly suggested to have REAPER (6.68) and Audacity (3.2.0) installed if participants wish to follow along. The demonstrations in this session will be conducted in REAPER and Audacity. Some familiarity with either DAW is recommended. Participants are required to remain for the duration of the session
James Romick has been a member of SAG-AFTRA since 1980. Between acting gigs in the mid 1980s, James also studied audio engineering at The Institute of Audio Research in NYC when editing analog magnetic tape with a splicing block and razor blade was the norm. Although he has a working knowledge of many different DAWs, James is a REAPER devotee and offers one-on-one sessions via Zoom on how to set it up and configure it for voiceover and audiobook production.